Πέμπτη 5 Μαρτίου 2015

Hey again everyone!

Implemented a 3D mini-map for my thesis! I am using alpha testing for the grid effect and 4D simplex noise for the rippling of the transparency of the mini-map!

Τετάρτη 4 Φεβρουαρίου 2015

So the enemy wave system is finalized! Added some basic sounds (A sound management system is under development).

And yes we have projectile-enemy intersections which means....wait for it....GAMEPLAY! (Basic sooo basic... but still......).

New update on my thesis coding progress! A wave system has been implemented and the enemies spawning fly towards you. If they reach you they explode! Here is a glimpse.